Do you love deep gameplay systems? Do tech trees, crafting, and optimizing the perfect build keep you up late at night? Have you ever wondered what it would be like to build a game economy? Do you have strong coding skills and a deep love of video games? Then help Bungie build a better “ding” experience.
As a Gameplay Systems Engineer at Bungie, you will be working closely with design to build, improve, and bring innovation to gameplay systems such as player progression, economy, rewards, persistence, and itemization. You will learn our engine’s capabilities and help us expand them to craft incredible player experiences. Most importantly, you will work with an exciting and high-energy team to create the best games in the world.
Bungie was founded in 1991 with two simple goals:
Develop kick ass games that combine state-of-the-art technology with uncompromising art, captivating storytelling, and deep gameplay.
Sell enough copies of those games to fund our ongoing quest for total World Domination.
Now located in bustling downtown Bellevue, Washington, Bungie has spent the last decade forging the Halo series into an award-winning global entertainment phenomenon. But our pedigree goes back further than Halo. Over the past twenty years we also created a bunch of other fun games, including the Marathon Trilogy and the first two Myth games, hailed as classics by critics, gamers, and our parents alike.
We were just getting warmed up.
Now we find ourselves at the beginning of a bold and ambitious new adventure. Armed with the best talent, state-of-the-art technology, and the finest community on the planet, we’re preparing to unleash our newest creation upon the world.