Bungie is looking for a passionate, talented, organized, and team focused Game Designer for the Destiny team. The Game Designer will be responsible for the creative and technical implementation of Social Systems for Destiny, such as Clan and Group mechanics. The responsibilities for this job will include social and technical design.
An exceptional candidate is a strong leader, can break down complex goals into more simple tasks and direction, is passionate about fostering a culture of helping everyone make their ideas stronger, has tons of experience playing Destiny, and is technically proficient enough to write scripts in a language similar to Lua or Python.
Bungie was founded in 1991 with two simple goals: Develop kick ass games that combine state-of-the-art technology with uncompromising art, captivating storytelling, and deep gameplay. Sell enough copies of those games to fund our ongoing quest for total World Domination. Now located in bustling downtown Bellevue, Washington, Bungie has spent the last decade forging the Halo series into an award-winning global entertainment phenomenon. But our pedigree goes back further than Halo. Over the past twenty years we also created a bunch of other fun games, including the Marathon Trilogy and the first two Myth games, hailed as classics by critics, gamers, and our parents alike. We were just getting warmed up. Now we find ourselves at the beginning of a bold and ambitious new adventure. Armed with the best talent, state-of-the-art technology, and the finest community on the planet, we’re preparing to unleash our newest creation upon the world. Be brave.