When you hear the terms like ‘database’ and ‘shards’ do various technologies come to mind? Are you comfortable with topics ranging from lucene indexes, MSSQL Server, and postGres? Have you ever found yourself discussing the finite differences of Redis and MySQL?
As a Data Engineer at Bungie you will help architect and administer various technologies to help support ever expanding studio needs. You’ll work on a team of experienced data engineers to continuously improve and evolve data storage and performance requirements across a myriad of uses. From core game flow, website, and monitoring, everyone will be using and depending on technologies you maintain all while keeping our fans online and playing.
Bungie was founded in 1991 with two simple goals:
Develop kick ass games that combine state-of-the-art technology with uncompromising art, captivating storytelling, and deep gameplay.
Sell enough copies of those games to fund our ongoing quest for total World Domination.
Now located in bustling downtown Bellevue, Washington, Bungie has spent the last decade forging the Halo series into an award-winning global entertainment phenomenon. But our pedigree goes back further than Halo. Over the past twenty years we also created a bunch of other fun games, including the Marathon Trilogy and the first two Myth games, hailed as classics by critics, gamers, and our parents alike.
We were just getting warmed up.
Now we find ourselves at the beginning of a bold and ambitious new adventure. Armed with the best talent, state-of-the-art technology, and the finest community on the planet, we’re preparing to unleash our newest creation upon the world.