Were you a software engineer in a past life who has now chosen a different path? Are you always finding yourself thinking about how to do things more efficiently and in a more cost-effective way? Are you constantly sharing how-to’s, fix-it’s, tips, and hacks with other people? Have you found yourself becoming a translator and peacemaker between creatives and engineers? Are you drawn to game design? Do you seek an opportunity where you can combine your programming experience with your game design talent to solve challenging and interesting problems? If so, we have the job for you! Bungie is looking for a creative and hard-working Technical Designer for our next project.
Bungie was founded in 1991 with two simple goals:
Develop kick ass games that combine state-of-the-art technology with uncompromising art, captivating storytelling, and deep gameplay.
Sell enough copies of those games to fund our ongoing quest for total World Domination.
Now located in bustling downtown Bellevue, Washington, Bungie has spent the last decade forging the Halo series into an award-winning global entertainment phenomenon. But our pedigree goes back further than Halo. Over the past twenty years we also created a bunch of other fun games, including the Marathon Trilogy and the first two Myth games, hailed as classics by critics, gamers, and our parents alike.
We were just getting warmed up.
Now we find ourselves at the beginning of a bold and ambitious new adventure. Armed with the best talent, state-of-the-art technology, and the finest community on the planet, we’re preparing to unleash our newest creation upon the world.