Uncubed

Software Engineer, Graphics and Computational Geometry

Carbon, Redwood City

Stop prototyping. Start producing.


Working at the intersection of hardware, software, and molecular science, we are committed to delivering on the promise of 3D printing, enabling commercial customers to go beyond basic prototyping to 3D manufacturing.

Our company is built on the idea that when diverse fields of study come together, we are able to solve challenging problems. We have grand dreams to build technology that will influence industries around the world. You will be joining a diverse team with a dynamic culture, where team success is as important as celebrating individual contributions.

Carbon is looking to hire a strong software engineer with an even stronger background in graphics and computational geometry to help Carbon design and implement software to design and process futuristic parts -- like the midsole jointly developed by Carbon and adidas -- that can't be manufactured any other way.

Our ideal candidate will have proven expertise in one or more of the following areas:

·2D and 3D graphics algorithm design and implementation, including GPU programming
·Surface and volume mesh generation, analysis, and adaptation
·Numerical linear algebra and optimization
·Building and shipping significant software components

Requirements

  • BA/MS/PhD in computer science, computational mechanics, mathematics or related field
  • 3+ years experience

Nice to have:

  • Numerical methods for simulation
  • Finite element analysis (experience with algorithm design and implementation)
  • Experience with Linux and AWS

About Carbon

About Carbon WHO WE ARE Carbon works at the intersection of hardware, software, and molecular science. Our vision is a future fabricated with light, where traceable, final-quality parts are produced at scale with CLIP technology. CLIP — Continuous Liquid Interface Production — makes this vision possible by combining engineering­-grade materials with exceptional resolution and surface finish. HARNESSING LIGHT AND OXYGEN TO PRODUCE OBJECTS FROM A POOL OF RESIN, CLIP is a photochemical process that eliminates the shortcomings of conventional 3D printing by harnessing light and oxygen to rapidly produce objects from a pool of resin. From everyday products like tennis shoes and electronics, to industrial components, to highly customizable medical devices, CLIP makes it possible for creators to design the parts and products of the future.

Want to learn more about Carbon? Visit Carbon's website.