Hi-Rez Studios is looking to hire an innovative Senior Gameplay Programmer to work at our studio in Alpharetta, Georgia, on our new project Rogue Company.
At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create and challenged to learn. All of this means more opportunities for you to unleash your creativity and dedication.
Come join the creator of the critically acclaimed SMITE, Paladins, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!
What our Gameplay Programmers do:
Design and architect new game enhancements and defects fixes using Unreal Engine 4.
Design and architect other client or server systems as required.
Test and refine systems throughout the development cycle of the project.
Work closely with design and art disciplines in the development of products.
Write clear, maintainable, portable code.
Participate in code and architecture reviews.
Who we are looking for:
Exceptional C/C++ design and programming skills.
5+ years of software programming experience.
Background in math including Linear Algebra.
Bachelor’s degree or greater in Computer Science or similar discipline (Math, Physics, CE or EE) or equivalent experience thru professional game development, indie projects, or mods.
Team-oriented but self-motivated.
Thrives upon change. Comfortable prototyping and working with iterative development process.
Passion for games. Strong work ethic.
Preferred candidate has:
Experience with programming online multiplayer games.
Experience with Unreal engine.
Familiar with Blueprints and UMG.
Experience with animation subsystems.
Knowledge of source control.
Experience with PC/Windows programming.
About Hi-Rez Studios
Hi-Rez Studios was established in 2005 to create exceptional online interactive entertainment and is now one of the largest video game studios in the Southeast United States. Our games include the squad-based shooter Global Agenda, the critically acclaimed Tribes: Ascend, and SMITE, the Battleground of the Gods.
Our studio is a spacious development facility just outside of Atlanta, Ga., in the northern suburb of Alpharetta. Our talented development team consists of industry-proven concept, character, environment, and technical artists, animators, designers, and programmers. A carefully crafted development pipeline assures smooth results in every aspect of our project, whether working autonomously or as part of a focused team. We use efficient work methods, such as Scrum sprint milestones and daily play tests to meet our goal and produce games that gamers will be excited to play.