Are you a seasoned gameplay programmer with a desire to make an impact on our next project?
Do you believe that creating games is bigger than what one person can do alone?
If so, our Gameplay Programmer opportunity might be the perfect fit for you!
Relic Entertainment, a wholly owned studio of SEGA, is the award winning RTS developer of Homeworld, Dawn of War, Company of Heroes, and now Age of Empires IV among others games and we’re on the hunt for Gameplay Programmers to work in our Vancouver studio. These soon to be Relicans will join our unannounced project team. As a studio, our role is to create a workplace where people are energized and empowered to not only do their best work but to continually surpass their best. We’ll push you out of your comfort zone to become the best version of you by giving you the ownership and creative freedom to solve our most challenging problems.
This is a unique opportunity to be a part of building gameplay features on an exceptional strategy game. You’ll collaborate across disciplines, while acting as a technical expert for the gameplay features that you own.
As our Gameplay Programmer, here’s what you will be doing...
- Collaborating with game designers to develop and implement their vision of gameplay features
- Architecting gameplay systems from scope definition to testing stages
- Identifying and solving performance issues
- Providing regular updates on technology risks and obstacles to designers and leads
- Supporting our Principal Programmers in mentoring more junior programmers on best practices
We’re looking for someone who has…
- A Bachelor’s degree in Computer Science, Engineering or the equivalent in experience
- 3+ years’ professional game industry experience
- Shipped 1+ successful AAA title(s) on PC or console
- Fluent in C++
- Expertise within object oriented analysis and design, AI, and physics
- Experience working with other people’s code
- A commitment to collaboration, teamwork and getting the job done
- Passion, creativity and a desire to make a significant impact
It’s a bonus if you…
- Enjoy playing and creating strategy games
- Have experience with proprietary game engines
- Have a website or github account with samples of your code
What’s in it for you?
You will become part of the SEGA family (includes Creative Assembly, Sports Interactive, Amplitude Studios, and Hardlight Studio) which means you’ll have an opportunity to work on AAA games and learn a ton. If that wasn’t enough, we also offer top-notch benefits and perks, including an extensive extended health benefits plan and retirement savings plan. On top of that, we realize it takes world-class people to make world-class games so we offer competitive total compensation packages.
Please apply through this portal - you'll find the application below! Make sure to tell us a bit about yourself and let us know why YOU would be a great fit for our team!
Regrettably, we are unable to interview all applicants. Please be patient while we review every application. We will get in touch with the applicants that best fit what we’re looking for, so please make sure you tell us about yourself and how you would like to contribute to our team.
Note: We are currently only able to accept applications from individuals who are legally qualified to work in Canada.
Have you heard? We’re making Age of Empires IV!
About Relic Entertainment
About us Relic (acquired by SEGA in 2013) is founded on the premise that it is entirely possible to ship first class, genre altering, AAA titles – and have a life. If you love games and enjoy the process of perfecting something collaboratively – you’ll enjoy our culture. We believe great games start with great employees, so we invest in ours. That investment includes planning our development cycles carefully to minimize overtime; regular team events to bond and de-stress; organizational transparency so we’re all on the same page. Our goal is to be the best developer of innovative and highly creative video game entertainment. This means always pushing the boundaries. Achieving this requires passion, creativity, discipline and teamwork which are the cornerstones of the Relic workspace. By cultivating an open environment that encourages creative freedom, risk tolerance and attention to detail, we allow ourselves the luxury of continual re-evaluation without sacrificing momentum. We are an agile organization and we use the SCRUM methodology to facilitate our development process. As a result, both our staff and our games are continually improving. Embracing innovation, constantly examining our assumptions and emphasizing work life balance allows us to do something special – to go further. Further means: • PC Gamer “Game of the Year” – Twice. • PC Gamer “Highest rated RTS” – Ever. • IGN, Gamespy and Gamespot Expansion of the Year • IGN and Gamespy Developer of the Year
Want to learn more about Relic Entertainment? Visit Relic Entertainment's website.
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