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Inside Survios

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Overview

OUR STORY In March 2012 we launched Project Holodeck as an interdisciplinary effort at the University of Southern California, bringing together a team of technical artists and engineers to tackle big challenges such as avatar embodiment, positional movement, 3DUI, and game design for VR. As our final project we developed one of the first full-motion VR games ever, called Wild Skies. Soon enough we were able to build a truly immersive VR environment that was intuitive, engaging, and (we think) super entertaining.

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Current Job Openings at Survios

GAMES - ART

Technical Art Director

Culver City, CA

Concept Artist

Culver City, CA

GAMES - PRODUCTION & QA

Art Producer

Culver City, CA

INTERNSHIPS

Engineering Internship (Summer 2021)

Culver City, CA (Most Likely Remote Due to COVID)

other

Miscellaneous

Culver City