Games Producer

Survios, Los Angeles, CA

See jobs at Survios

Are you ready to shape the future of virtual reality games? Survios is at the forefront of VR game development and is pioneering the future of immersive technologies. We are looking for an experienced Games Producer to help bring our products and vision to the world. We offer a fun, exciting environment in one of the most energizing organizations in the VR space.

What You'll Be Doing:
  • Oversee the development of one or more projects
  • Manage a cross-functional team of passionate game developers to foster collaboration and success
  • Ensure alignment on scope, dependencies, and deliverables and deliver products on time and on budget
  • Ensure for quality, and manage the trade-offs necessary to maintain schedule
  • Effectively report on project status & health to senior leadership, identifying blockers and challenges and drive paths to resolution
  • Lead and rally your team, mediate conflict and contribute to overall studio culture
  • Assign tasks in project tracking software 
  • Work effectively with QA, participating in test plan creation, running bug triage meetings, etc.
  • Identify team conflicts at the lowest level and escalate if appropriate
  • Schedule, facilitate, and document team meetings 
  • Own the following: Steam pages for PC products, game rating submissions, and first party submissions
  • Work with external vendors
  • Support Survios with trade show and consumer location-based activations
What We're Looking For:
  • Track record of producing AAA console and PC games
  • Experience working on 20+ member teams 
  • Knowledge of various project management methodologies including Agile methodologies
  • Excellent communication and people management skills with the ability to influence a range of audiences
  • High-energy with willingness to be creatively disruptive
  • Strong analytical, diagnostic and problem solving skills
  • Proficient user of Confluence, Jira, Microsoft Office
  • Passionate gamer

What We'd Love To See:

  • Experience with VR/AR development
  • Experience with first party submissions

About Survios

OUR STORY In March 2012 we launched Project Holodeck as an interdisciplinary effort at the University of Southern California, bringing together a team of technical artists and engineers to tackle big challenges such as avatar embodiment, positional movement, 3DUI, and game design for VR. As our final project we developed one of the first full-motion VR games ever, called Wild Skies. Soon enough we were able to build a truly immersive VR environment that was intuitive, engaging, and (we think) super entertaining.

Want to learn more about Survios? Visit Survios's website.