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Survios, Culver City

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We are always looking for talented people who could provide value to our culture and organization.  Write us and let us know why you think you would be a great addition to the Survios family!

About Survios

OUR STORY In March 2012 we launched Project Holodeck as an interdisciplinary effort at the University of Southern California, bringing together a team of technical artists and engineers to tackle big challenges such as avatar embodiment, positional movement, 3DUI, and game design for VR. As our final project we developed one of the first full-motion VR games ever, called Wild Skies. Soon enough we were able to build a truly immersive VR environment that was intuitive, engaging, and (we think) super entertaining.

Want to learn more about Survios? Visit Survios's website.