Simulation at Zoox is a diverse group of artists and engineers working to automate the generation of scenarios to prepare our robots autonomous operation.
We are looking for a Technical Artist with strong procedural modelling skills to join our Tech Art team and help build virtual worlds that push real-time 3D graphics to the limit of modern hardware.
You'll have access to state-of-the-art real world data, artist created content and innovative rendering technology to help create procedural systems generate and populate large areas.
Strong knowledge of Houdini including Vex and Python
Proven background producing world class content
Strong eye for visual realism
Real-time experience in Unreal or similar engine
Familiarity with large pipelines
Experience shipping a large product as a team (e.g. AAA game release)
Zoox is developing the first ground-up, fully autonomous vehicle fleet and the supporting ecosystem required to bring this technology to market. Sitting at the intersection of robotics, machine learning, and design, Zoox aims to provide the next generation of mobility-as-a-service in urban environments. We’re looking for top talent that shares our passion and wants to be part of a fast-moving and highly execution-oriented team.
You do not need to match every listed expectation to apply for this position. Here at Zoox, we know that diverse perspectives foster the innovation we need to be successful, and we are committed to building a team that encompasses a variety of backgrounds, experiences, and skills.
Zoox is a Menlo Park, CA-based robotics company founded by Tim Kentley-Klay and Dr. Jesse Levinson to create autonomous mobility. Operating at the intersection of design, computer science, and electro-mechanical engineering, Zoox is a multidisciplinary team working to imagine and build an advanced mobility experience that will support the future needs of urban mobility for both people and the environment.